
Exploder
轰炸者
⚔️ TroopLegendaryGame textTranslation needs reviewCards
Translation needs review
The Chinese and English strings may come from different game versions. Check the game text before relying on this page.
Multi-axis profile and growth
- Survival:1,856 HP = 103.125 HP × 18 units(percentile 96%,client field;P95 1,138)
- Damage:526.5 DPS(percentile 96%,derived;P95 294.1)
- Atk speed:1.00 /s(percentile 92%,derived;P95 1.00)
- Mobility:2.97 tiles/s(percentile 86%,client field;P95 3.91)
- Growth:5.63×(√(HP × DPS growth at max level), derived)
Percentile in the 38 comparable troops
Level by level
| Level | Units | HP / unit | Total HP | Attack | Interval (s) | Attacks / s | DPS / unit | Total DPS | Speed |
|---|---|---|---|---|---|---|---|---|---|
| Lv1 | 6 | 66.00 | 396.0 | 13.000 | 1.000 | 1.000 | 13.000 | 78.0 | 1.900 |
| Lv2 | 12 | 82.50 | 990.0 | 19.500 | 1.000 | 1.000 | 19.500 | 234.0 | 2.375 |
| Lv3 | 18 | 103.13 | 1,856.3 | 29.250 | 1.000 | 1.000 | 29.250 | 526.5 | 2.969 |
Raw values and multipliers
| Field | Value | Source |
|---|---|---|
| Base HP (MaxHP) | 66.000 | client field |
| Base attack (AttackStrength) | 13.000 | client field |
| Base interval (AttackDelay) | 1.000 s | client field |
| Base walk speed (WalkSpeed) | 1.900 | client field |
| Units per plot (MTroopCount) | 6 | client field |
| Level cap (MaxLevel) | 3 | client field |
| HP multiplier (MHPBoost) | 1.250 → 4.69× total | derived |
| Attack multiplier (MAttackStrengthBoost) | 1.500 → 2.25× | derived |
| Interval divisor (MAttackDelayBoost) | 1.000 → 1.00× faster | derived |
| Walk multiplier (MWalkSpeedBoost) | 1.250 → 1.56× | derived |
| Crit chance (base field) | 0.00% | client field |
| Crit chance (run bonus) | 0.00% + 0.1 pp × n | save-reconciled |
| Crit chance per level (MCritChanceBoost) | 1.000× | unverified · no sample |
| Crit multiplier | 2.00× | client field |
What this chart leaves out AOE, piercing, idle time from range, summons and splits, thorns and armour, plus run policies and blessings — those are positioning and build, not the card itself. Element powers are integer counters and are 0 on every card in this version, so no element axis exists.
Type
⚔️ Troop
Rarity
Legendary
Combat stats
| HP | 66 |
| Attack | 13 |
| Attack interval (s) | 1 |
| Range | 1.1 |
| Move speed | 1.9 |
| Crit multiplier | 2 |
| Ranged | 1 |
| Projectile size | 0.5 |
| Projectile flight time | 1 |
| Stop distance | 0.2 |
Card fields
| Rarity index | 2 |
| Costs action | 1 |
| Limitless levels | 0 |
| Card power | 1 |
| HP growth / level | 1.25 |
| Move speed growth / level | 1.25 |
| Attack growth / level | 1.5 |
| Attack speed growth / level | 1 |
| Life steal growth / level | 1 |
| Crit multiplier growth / level | 1 |
| Crit chance growth / level | 1 |
| Freeze growth / level | 0 |
| Thunder growth / level | 0 |
| Combustion growth / level | 0 |
| Steel coat growth / level | 0 |
| Explosion growth / level | 0 |
| Max level | 3 |
| Units per plot | 6 |
| Mobile unit cap | 6 |
| Cost | 5 |
| Start wave | 0 |
| Subtype | 0 |
| Range | 0 |
| Difficulty | 1 |
Description
Runs towards the enemy and explodes, dealing area damage.
Level art



Stat source
Game ID
BomberStarter king
Sources
Local game files (Early Access)